At DreamWorks Animation Television, our Animation Pipeline Supervisor works closely with the VP, TV Animation Production, HUB Line Producer and Partner Studio(s) to manage our animation pipeline team and the pipeline process as it relates to producing episodic content. The Animation Pipeline Supervisor ensures that all tools and processes support the production’s schedule, technical specifications and creative vision of the Studio.
The position is responsible for designing, and executing, LIVE/editorial and original programming motion designs and animations, integrating executed designs with LIVE broadcast graphics play out systems, creating After Effects design templates (MOGRT) from animations, developing design systems for infographics display and font titling for long-form content, organizing and maintaining the design file server ecosystem for The Weather Group including The Weather Channel network and its platforms. A strong command of motion, composition, color theory and core design principles will be employed to create compelling executions. Preference is for individuals with a proven history of effective communication, self-starters and critical design thinkers who can act with limited direction and creative oversight.
BET is looking for a dynamic, driven and savvy Designer/Animator with a knowledge, passion, curiosity and love of black culture to support what’s hot, what’s next and what matters at BET Networks. The Broadcast Designer will be responsible for conceptualizing, designing and animating motion design elements for brand, promo and 360 marketing campaigns. Reporting to the Design Director, he/she will create motion design and animation for on-air promos, network branding projects, marketing initiatives, secondary events, show packages and more.
The Motion Graphics Designer will be responsible for content creation, design, and animation needs for the Oakland Athletics in-stadium video presentation, website, advertising, and broadcasts.
This position will primarily be responsible for motion graphics work for Theatrical, content and in-home campaigns, as well as miscellaneous projects such as corporate reels. They must be proficient in Cinema 4D, After Effects, Adobe Photoshop & Adobe Illustrator.
DreamWorks Animation Television has exciting new opportunities for Storyboard Artists to join its in-house team in Glendale, CA. This position is covered by the Animation Guild. We are seeking candidates who are familiar with the television animation pipeline and experienced in drawing storyboards.
Responsibilities • Review and provide feedback on a variety of “character based” consumer products including food items, toys, publications, and interactive games • Character concept visual development • Create production level content for use in style-guides • Apply broad knowledge and ability to execute various illustrative styles from photorealism to highly stylized art • Other duties as assigned
Rocksteady Studios is looking to add to its family of permanent staff. We are looking for an exceptionally talented Lead Animator who is ready for the challenge of leading a team of world-class Gameplay Animators towards our next 90+ Metacritic title while enforcing and informing the Animation Director’s vision of the project, holding reviews and providing feedback to the team, leading-by-example, and pushing the boundaries of animation in video games.
WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an Animator works closely with the Lead Animator & Animation Director to maintain and create high quality animations for real time game movement to support Gameplay and Missions. This person will be expected to work closely with other departments such as design and verify their work in engine.
Warner Bros. Animation Inc. seeks a Production Manager for the WBA Development & Production department. Responsible for monitoring and tracking artwork and approvals on a daily basis, and reports progress to Associate Producer. Organizes all pre-production artwork for shipping to overseas studios.
We're looking for someone to join the Messenger AR Team as a Technical Artist. Messenger AR is responsible for a growing portfolio of AR experiences ranging from AR filters, to 360 immersive backgrounds, to social AR experiences. Our goal is to create compelling, well-crafted, and technically cutting-edge AR experiences. As a Technical Artist, you will be involved in every aspect of the content development process, from conceptualizing new experiences to designing incremental features and capabilities in our products.
Primal Screen is seeking experienced Spine 2D Character Animators for Freelance Opportunities Due to our continued and evolving COVID-19 safety measures, we are currently in a remote work status. Preference will be given to Atlanta-local talent, but we welcome you to submit your materials even if you're not living in Georgia.
At DreamWorks Animation Television, our Directors lead an episodic storyboard team to ensure that the style, vision, and creative ambitions for the storyboards are met for each of their assigned episodes. Working closely with the Storyboard Artists and Revisionists, our Directors are also providing guidance and mentorship to their team. Directors also collaborate with the Animatic Editors to deliver animatics that meet the style and pacing of the show.
Peacock, NBCUniversal’s video streaming service, is seeking a UX Motion Designer to evolve and elevate the experience of watching entertainment, live events, kids, news and sports content in and out of the home. As part of the product team you’ll focus on bringing to life UX designs and journeys to help communicate solutions for product features.
A Previs Shot Creator/Animator pieces together elements, sets them in motion, and “films” them with virtual cameras to create cinematic sequences that represent the creative blueprint. Nearly any aspect of a shot can be tweaked instantaneously to improve the composition or the timing of the action. Working with the previs supervisor, previs shot creators produce previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.
As a Cinematic Artist, you will work alongside a team of creative artists and directors to help capture The Sims 4 gameplay content (video and static) for marketing, social, internal, and occasionally in-game use. This candidate will have a technical aptitude in regard to technology used in game development (internal tools, debug command interfaces, and game engines) and critical problem-solving skills.
As an Associate Technical Artist, will provide support building and delivering key technologies and workflows that enable artists and designers to quickly implement visual content into our games. The ideal candidate will have a strong eye for art quality and knowledge of real-time requirements and constraints. He or she will act as a bridge between art and engineering demonstrating superior communication skills to facilitate problem solving between departments while adding new ideas, new techniques and working with the latest technologies to create world-class games.
The USA + Universal Kids creative team is currently searching for a full-time junior-to-mid level Designer to join our team. As a cross media platform designer at USA + Universal Kids, you will report to the team’s design lead.
Collaborate to create dynamic 3D elements to enhance our 2D pipeline. Work with a team of Art Directors, Animation Supervisors, and Compositors to create trackers, masking elements, and lighting effects needed to composite 3D elements. Make sure all elements are rendered correctly and delivered to composition. Execute changes and revisions as requested by Art Directors and Animation Directors. Work within our established studio animation and composition pipeline and procedures. Collaborate with respect, humility, inclusion, and open-mindedness.
We want talented character animators who show exceptional understanding of weight, locomotion, anatomy, dialogue, acting, appeal, and entertainment. If you're funny too, that's a plus. If you've got an opinion, all the better. We want artists with a strong point of view who put a personal spin on their work.
VFX Artists bring our worlds and characters to life with realistic visual effects that are optimized for real-time performance. We are looking for a Real-time VFX Artist who is passionate about bringing wizardry to our world-class, interactive experiences, and who reflects the innovative spirit and immersive storytelling that defines ILMxLAB.
With an emphasis on anatomy and form, the Facial Modeler will create three-dimensional CG characters to be painted, enveloped, and animated by the creature development team.
Animators are responsible for producing high-quality animated performance for our feature film productions. If you are passionate about animation and you think you have what it takes to create believable lifelike performances with the use of Maya, then we want to hear from you!
The Line Producer (LP) will provide management and leadership to the specific production in addition to collaborating on other studio wide initiatives. This role will be responsible to act as a project and people manager in establishing the structure of the production, its resource team, budget, timelines and processes within Company standards. The LP will ensure that the quality of services provided meet the standards of Bardel and meet production deadlines. The LP will also ensure a professional and successful relationship with the client or outside partner. This role has ultimate responsibility for the successful completion of the project and maintains a holistic view over all moving parts required for the show.
Facebook Reality Lab’s mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters are an important part of this mission. As an Animator on the team, you’ll be working with a talented group of industry professionals leading the industry in this emergent and creative space. If you’re excited about forging into new territory, creating industry leading animation in a variety of media and genres, this may be the place for you.
With an emphasis on anatomy and form, the Creature Modeler will create three dimensional CG characters to be painted, enveloped and animated by the creature development team. What You’ll Do: Create three-dimensional creatures for the Animator and Technical Director. Employ specific software tools to build the geometric structure of the object and ensure that the model will satisfy the requirements of the production.
The ideal candidate will be accomplished in art, development and appraisals. The candidate must have significant experience scheduling and milestone accountability in a wide variety of art disciplines such as: visual development/concept art, 3D character, 3D environments, lighting/shaders, visual effects, and cinematics.
Kuku Studios is an animation studio focused on creating characters, experiences, and stories that enrich people’s lives. Whether it’s a feature film or an episodic series, we believe telling stories is a big responsibility. Stories should not only delight and entertain, but also challenge us to grow. At Kuku Studios, we’re committed to crafting content that captures truth and meaning in the stories we tell.
At Cinesite Vancouver, production for the weird and wonderful Addams Family sequel is well under way. As we create this amazing story, we want to start the audition process for the next kooky family members to join our team! We are looking for an Animation TD to join our Animation team.