Summary
Meta Reality Lab’s mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters are an important part of this mission. As an Animator on the team, you’ll be working with a talented group of industry professionals leading the way in this emergent and creative space.
Category
Animation
Art Department
Augmented Reality (AR)
Special Effects
Virtual Reality (VR)
Location
Remote Location
Time Period
Full Time
Posted Date
May 10, 2023
Start Date
N/A
End Date
N/A
Job Description
Meta Reality Lab’s mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters are an important part of this mission. As an Animator on the team, you’ll be working with a talented group of industry professionals leading the way in this emergent and creative space. If you’re excited about forging into new territory and pushing the boundaries of real-time character animation across a variety of media and genres, this may be the place for you.
Animator Responsibilities
- Create and push the craft of real-time and pre-rendered character animation through hand-authored, tracked, and procedural methodologies.
- Create emotion and expressivity through facial animations.
- Create believable and visually appealing full-body character animations and poses.
- Work with the Art Director, Animation Leadership, Product Team, Design, UXR and the immediate creative team to collaborate, pre-visualize, and create great animation for VR/AR and 2D media.
- Communicate with the Engineers, Tech Artists and Character Artists to develop and improve animation systems (facial, cinematic, move-tree, procedural) that will raise the bar within the required technical constraints.
- Work with multiple vendors, collaborating and giving feedback on technical and artistic solutions.
- Proactively identify areas in the production pipelines and execution to improve and actively participate in cross-functional settings to create solutions.
- Collaborate with the Animation team to create memorable, emotive characters.
- Find solutions to technical challenges and improve animation methodology within pipelines.
Minimum Qualifications
- Proven capacity to multitask and handle both large-scope projects and execute on granular work simultaneously.
- Experience creating industry leading, key-frame animation for vfx, film, games or real-time applications
Preferred Qualifications
Proficiency in Motion Capture Animation in MotionBuilder.
$121,000/year to $171,000/year + bonus + equity + benefits
Job Type
Full Time
Weekly Limit
N/A
Shift
Day