Job Details

CG Asset Intern


CG Asset Intern

• Intern Level


Falcon's Creative Group: The CG Asset Intern must have a strong passion for computer animation and visual effects as they relate to the themed attraction and special venues industries.

Category Animation  Art Department 
Location Orlando, Florida Area
Time Period 3 Months
Posted Date Apr 04, 2022
Start Date N/A
End Date N/A

Job Description

This role is ideal for candidates with strong organizational & communication skills and a willingness to learn about new technologies applicable to our field.

Essential Responsibilities:

·         Create clean and efficient hard surface and organic 3D models at varying levels of detail in Maya.
·         Create efficient UV maps, textures and shaders.
·         Accomplish tasks within the guidelines and structures set up by supervisors.
·         Learn new software and workflow as the industry adapts and changes.

Job Qualifications and Requirements:

·         Experience with Maya.
·         Experience with Substance Painter.
·         A mind for both artistic and technical workflows.
·         Great team-player attitude – being flexible with new ideas, being open to direction and changes. Listening to the supervisors and managers.
·         Deadline oriented – Able to manage and organize work so they meet all deadlines and can adjust when changes happen.
·         Must have or be able to quickly acquire knowledge of company structure (mission, goals, and objectives), and policies and procedures.
·         Must possess a valid driver's license.
·         Must be authorized to work lawfully in the United States of America.
·         Will not require Falcon's Treehouse, LLC to commence ("sponsor") an immigration case in order to be employed (now or in the future).

 Additional Qualifications:

·         Experience with UDIM workflows a plus.
·         Experience with ZBrush or Mudbox is a plus.
·         Experience with 3D CAD software is a plus.
·         Experience with Unreal Engine/Unity a strong plus.
·         Experience in Redshift shader development is a strong plus.
·         Able to work in other CG departments is a strong plus.

Job Type Intern 
Weekly Limit N/A
Shift Day
Attached Files