Summary
Falcon's Creative Group: The CG Asset Intern must have a strong passion for computer animation and visual effects as they relate to the themed attraction and special venues industries.
Category
Animation
Art Department
Location
Orlando, Florida Area
Time Period
3 Months
Posted Date
Apr 04, 2022
Start Date
N/A
End Date
N/A
Job Description
This role is ideal for candidates with strong organizational & communication skills and a willingness to learn about new technologies applicable to our field.
Essential Responsibilities:
· Create clean and efficient hard surface and organic 3D models at varying levels of detail in Maya.
· Create efficient UV maps, textures and shaders.
· Accomplish tasks within the guidelines and structures set up by supervisors.
· Learn new software and workflow as the industry adapts and changes.
Job Qualifications and Requirements:
· Experience with Maya.
· Experience with Substance Painter.
· A mind for both artistic and technical workflows.
· Great team-player attitude – being flexible with new ideas, being open to direction and changes. Listening to the supervisors and managers.
· Deadline oriented – Able to manage and organize work so they meet all deadlines and can adjust when changes happen.
· Must have or be able to quickly acquire knowledge of company structure (mission, goals, and objectives), and policies and procedures.
· Must possess a valid driver's license.
· Must be authorized to work lawfully in the United States of America.
· Will not require Falcon's Treehouse, LLC to commence ("sponsor") an immigration case in order to be employed (now or in the future).
Additional Qualifications:
· Experience with UDIM workflows a plus.
· Experience with ZBrush or Mudbox is a plus.
· Experience with 3D CAD software is a plus.
· Experience with Unreal Engine/Unity a strong plus.
· Experience in Redshift shader development is a strong plus.
· Able to work in other CG departments is a strong plus.
Job Type
Intern
Weekly Limit
N/A
Shift
Day