Productions.com - CG Generalist

Job Details

CG Generalist

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CG Generalist

$30/hour - $40/hour
• Emerging Level

Summary

Unless specified below as an in-office/in-person position, this is a remote opportunity. Our 3D Team is looking for experienced CG artists to work on a wide range of tasks including: hard surface modeling, kitbashing, organic modeling, sculpting, texturing in Mari or Substance Painter, shading, and lighting.

Category After Effects  Animation  Art Department  Modeler  Special Effects 
Location Vancouver, BC, Canada
Time Period Full Time
Posted Date Jul 08, 2024
Start Date N/A
End Date N/A

Job Description

Unless specified below as an in-office/in-person position, this is a remote opportunity. All remote positions require applicants to have a reliable internet connection.  The health and wellbeing of our employees are of the utmost importance. It is our policy to maintain vaccinated offices for those working out of our physical work locations. 

Our 3D Team is looking for experienced CG artists to work on a wide range of tasks including: hard surface modeling, kitbashing, organic modeling, sculpting, texturing in Mari or Substance Painter, shading, and lighting.

Work can be both independent and collaborative and is mentored by a strong group of senior artists. In most cases CG Generalists are allowed to work in the software of their choosing, with a pipeline that focuses on easing and unifying common tasks and publishing.

Requirements
  • Strong sense of organization, artistic ability, and attention to detail as well as an eye for composition, light, and color.
  • Experience in Look Development, RenderMan software.
  • Knowledge of plate lighting, image based lighting.
  • Strong knowledge of full cg lighting/characters/environments.
  • Strong background and experience in Asset Generation.
  • Understanding of multi-pass rendering, and how the passes will be used for final composite.
  • Experience in 3d scene layout.
  • Knowledge of camera and mechanical animation.
  • Previous background and experience in Modeling, Texturing.
  • Understanding of dynamic FX, and/or particle simulation.
  • Standard compositing skill-set inside of Nuke compositing software.
  • Solid understanding of Feature, Commercial and/or Television production pipeline.
  • Proven problem-solving skills and the dedication to create the highest quality images possible
  • Excellent communication skills and technical knowledge, work well within a team, and independently
  • Ability to learn new techniques, and develop new workflows.
  • Particle, Rigid Body and Fluid TD experience a plus.
  • Familiarity with shot-tracking software is a plus
BC Pay Range: $30—$40 CAD 

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A