Productions.com - CG Supervisor - Environments

Job Details

CG Supervisor - Environments

job-img

CG Supervisor - Environments

• Intermediate Level

Summary

The CG Supervisor - Environments plays an integral role in the production team. They are responsible for delivering all environment assets on the production through supervising a team of artists in the creation of believable worlds through expressive and complex environments including their structure, topology, textures, and vegetation.

Category Animation  Art Department  Compositor  Special Effects 
Location Vancouver, BC, Canada
Time Period Full Time
Posted Date Nov 14, 2023
Start Date N/A
End Date N/A

Job Description

The CG Supervisor - Environments plays an integral role in the production team. They are responsible for delivering all environment assets on the production through supervising a team of artists in the creation of believable worlds through expressive and complex environments including their structure, topology, textures, and vegetation. This is a regular, full time, staff position that will be located at our Vancouver, BC studio. Please note that relocation eligibility may be determined based on role and individual circumstance.

Role Specifics
  • Partner closely with their peers as well as the Art Director of Environments  & Production Designer to achieve the artistic vision and technical requirements of the show.
  • Provide artistic and technical guidance to a team of artists in the creation of appealing, consumable, efficient, and complete environments and props.
  • Supervise the creation of a variety of environments including rigs for animation and FX and set extension.
  • Partner closely with Layout, FX and Lighting to ensure that the environments meet the needs of the various consuming departments and are delivered according to their schedules. 
  • Responsible for consumability and efficiency of deliverables into downstream departments.
  • This work will include new environment and prop builds for the show as well as conversion and reuse of existing data from past projects. The CG Supervisor - Environments  will strategize with show leadership and help to implement ways to leverage this data as well as other techniques to achieve the goals of the show within the target resource allocation. 
Strategy
  • Responsible for consumability and efficiency of deliverables into downstream departments. 
  • Drives department processes, bidding, and reviews.
  • Determines resource needs and collaborates with studio, show, and department leadership in finding staffing solutions. 
  • Analyzes and determines cost implications of requests and strategizes on solutions in partnership with show leadership.  
 Leading People
  • Creates an inclusive and safe work environment by carefully managing sensitive information, making rooms feel open and comfortable, creating space for everyone to have a voice, and addressing bias when it occurs.
  • Sets the creative and technical vision/expectations for the supervisors, leads, and department.  Responsible for seeing that vision through. 
  • In tight conjunction with the Production Management and AM, inspires and motivates the supervisors, leads, and department.  Responsible for the tone and morale of the department. 
  • Contributes to the overall craft and leadership development of supervisors, leads, and department through setting expectations, delivering consistent constructive feedback, recognition, and accountability. 
Collaboration 
  • Creates, models, and supports a collaborative work environment within their team and between departments on the show. 
  • Identifies solutions and compromises in partnership with other department leaders utilizing a holistic view to meet show vision.
Communication
  • Provides regular updates to show leadership on the progress, health, and direction of the team. 
  • Keeps the team informed with context for show related changes and updates. 
Studio Stewardship
  • Studio Culture-Actively fosters an inclusive, innovative, and collaborative environment so every employee can contribute at the highest levels. 
  • Technology, Tools and Workflow-Engages in the creation and execution of technical standards, pipeline conventions, and workflows to support the department, show, and studio.
  • Department Stewardship-Partners closely with peers and Artist Manager to support an environment of creativity, trust, and innovation.  Actively involved in assessment, casting, hiring, and overall growth of artists. 
Recommended Experiences
  • Minimum 4 years of leadership experience that demonstrates a strong ability to lead and mentor others.
  • Demonstrated history of problem solving and project management skills.
  • Ability to quickly learn and adapt to  WDAS standards, pipeline, tools, and workflows as they relate to discipline(s) you would be leading.
  • Understanding of the disciplines/craft which you would be leading.
Strong knowledge of the following areas:
  • Maya or other high-end animation DCC
  • Unix/Linux environment
  • Scripting proficiency in Python
  • USD composition structures
Desirable areas of knowledge:
  • 3D modeling toolsets and techniques
  • 3D texture painting and mapping techniques
  • GI Rendering, Composition and other lighting toolsets and requirements
  • Traditional fine art skill sets (sculpture, painting, drawing, design, photography, etc) 
The hiring range for this position in British Columbia, Canada is C$180,000 to C$215,000 per year.

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A