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Job Details

Environment Look Development Artist

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Environment Look Development Artist

• Intermediate Level

Summary

Walt Disney Animation Studios has an exciting opportunity for Environment Look Development Artists to join the team at our Vancouver, BC studio. Our Environment Look Development Artists are responsible for creating the materials, textures, and geometric instances that define the look of our environments, sets, and props.

Category Animation  Art Department  Production Design  Props  Set Design 
Location Vancouver, BC, Canada
Time Period Full Time
Posted Date Apr 24, 2023
Start Date N/A
End Date N/A

Job Description

Walt Disney Animation Studios has an exciting opportunity for Environment Look Development Artists to join the team at our Vancouver, BC studio. Our Environment Look Development Artists are responsible for creating the materials, textures, and geometric instances that define the look of our environments, sets, and props. We value self-motivated artists who thrive in a collaborative environment. This is a regular, full time, staff position.

Hybrid and Remote opportunities for our Vancouver Studio are specific to remote work within the province of British Columbia. Please note that relocation eligibility may be determined based on role and individual circumstance.

Responsibilities:
  • Work closely with asset supervisors and production designers to develop the look of the environments of our animated films
  • Author materials, textures, procedural instancing and organic vegetation 
  • Bring assets to technically efficient and artistically appealing final completion
Qualifications:
  • Bachelors degree in digital art, computer graphics, or related field
  • 3+ years of professional experience in Environment Look Development 
  • Ability to understand, interpret and implement highly stylized art direction
  • Strong technical skills toward achieving an art-directable aesthetic
  • Ability to work closely with others in a collaborative environment
  • Knowledge of materials and procedural geometry
  • Proficiency in texturing and digital painting
  • Physically-based rendering experience
  • Maya experience
  • Linux experience
  • Understanding the production pipeline
  • Shader-writing and scripting knowledge is beneficial
  • Character Look Development experience is a plus

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
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