Productions.com - General Technical Director

Job Details

General Technical Director

job-img

General Technical Director

• Emerging Level

Summary

Technical Directors are responsible for providing support to our artist teams in a variety of areas including writing tools to facilitate the CG animation process, acting as a liaison to software and system engineers, and front-line artist support. Flex Type: Hybrid Preferred, Remote Possible

Category Animation  Technical Director 
Location Greater Los Angeles Area
Time Period Full Time
Posted Date Jul 12, 2022
Start Date N/A
End Date N/A

Job Description

They function as an integral part of the artist departments they’re associated with, designing or optimizing processes and tools to best fit production needs. They should look at production systems holistically and have an ability to visualize the larger pipeline, understand the impact of their actions, and how to optimize processes and tools. Technical Directors also have an important role in our ongoing efforts to push the boundaries of what we're capable of producing in our various toolsets.

Projects Include:
  • Novel interaction interfaces and models for artists
  • Tools for procedurally generating worlds
  • Creative workflows built on existing platforms to solve production-specific problems
  • Evolutions and revolutions of our production data pipeline
We are looking for a Technical Director to join our Animation studio, targeting tool development and support Production. In this role, you will partner with artists, production and technology leadership, other technical directors, cross-team software engineers, and other technologists and researchers across the Walt Disney Studios. You will be on the leading edge designing and implementing innovative workflows and state of the art solutions.
 
What does it mean to be a developer here at WDAS?
  • Our TDs provide support to our artists in a variety of areas including scripting and coding tools to facilitate the CG animation process
  • Design and optimize processes and tools to fit production needs
  • View production systems holistically and have the ability to visualize the larger pipeline while understanding the impact of their actions
  • Act as a collaborator with the larger Technical Director department
  • Active engagement with artistic and technical leadership in the ongoing evolution of the production process
  • Become involved in mentoring apprentices and other Technical Directors in tools and processes
  • Active engagement with the Technology Department in the research and development of new methodologies
  • Involvement in the positive representation of Walt Disney Animation Studios in the larger filmmaking and computer graphics community
Minimum Qualifications:
  • Bachelor’s Degree in Computer Science, a related field or equivalent
  • Strong scripting and programming skills including Python and C++
  • Ability to write and apply innovative techniques
  • Strong problem solving skills
  • Ability to work in a collaborative environment, offer mentorship, and take direction from department and show leadership
  • Experience in a consumer support role
Bonus Qualifications:
  • Understanding of computer graphics foundational concepts, and algorithms
  • Knowledge of visual effects, animation, graphics techniques and algorithms
  • Strong mathematical fundamentals, including linear algebra and numerical methods
  • Strong understanding of coding process, standards, continuous integration and testing principles
  • Software development experience on production systems
  • Advanced Maya and/or Houdini experience 
  • In-depth knowledge of Linux
  • Understanding of environmental effects simulation techniques
  • Advanced experience with modern global illumination rendering
  • Solid understanding of node-based compositing packages (i.e. Shake, Nuke, or similar)
  • Experience with game engines such as Unreal, Unity, Lumberyard
  • Experience in technical leadership

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A