- Lead CG Generalist (Transformers)

Job Details

Lead CG Generalist (Transformers)


Lead CG Generalist (Transformers)

$1,970/week - $2,200/week
• Intermediate Level


Nickelodeon Animation Studio is looking for a Lighting/Compositing Lead. Illustration and digital painting skills are a great addition.

Category Animation  Art Department  Compositor  Special Effects 
Location Greater Los Angeles Area
Time Period Full Time
Posted Date Jan 13, 2023
Start Date N/A
End Date N/A

Job Description

A good generalist skillset is a big plus. The ideal candidate is approachable and a team player comfortable giving reviews.

  • Lighting, rendering, and compositing from Maya, Arnold, and Nuke based concepts sent from clients and directors.
  • Digital touch-up, sweetening, and image finaling to finish composites as final art/illustrations.
  • Generate and manage assets for marketing and commercial needs.
  • Review and share notes on lighting/comp shots from vendor studio.
  • Able to work independently using commercial and proprietary lighting, rendering, and compositing tools.
  • Capability to switch gears quickly onto multiple tasks.
  • Assist in developing techniques to render the necessary layers with appropriate compositing software and detailed documentation.
  • Take direction from the directors to establish suitable work techniques and lighting tools when needed, as well as macros for 2D and 3D software for other team members with detailed documentation explaining tools and techniques.
  • Work with in-house team to establish look of modeled assets in CG.
  • Collaborate with vendor studio to create quality light rigs for characters, props, and sets.
  • Create detailed documentation based on show requirements and help train and guide vendor studio artists.
  • Aid in the research, development, and implementation of rendering methods and techniques.
  • Assist with/create characters, set, and prop models.
  • Completion of UV layout for character, set, and prop models.
  • Assist with/create set Layout files, blendshapes, textures, and lighting presets.
  • Assisting with the rigging/rigging of characters, sets, or props.
  • Completing the finaling process on characters, sets, and props.
  • Knowledgeable of standard pipeline practices to ensure accurate workflow across departments.
  • Presenting and upholding standards of a global brand.
  • Complete all tasks within a timely manner.
  • Extensive knowledge of and experience with Nuke, Maya, and Arnold software
  • Strong knowledge of Nuke and Adobe creative suite needed
  • Digital touch-up and painting ability
  • Story telling with Lighting, color, and value
  • Vast knowledge of practical camera effects such as Chromatic aberration, depth of field, film grain, vignette, focal length, etc.
Additional Qualifications:
  • B.A. or B.S. in Animation or related field preferred, but not required
  • Houdini experience is a plus
  • Digital touch-up and painting ability
  • Effects / FX skills are a plus
  • Experience in MEL and Python is a plus
  • Cross-department experience in modeling, Look Development is a plus
  • Interest in USD, RTX, Nvidia, and other emerging render technologies is a plus
Weekly Hiring Salary Range: $1970.4 - 2200.0. 

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files