Job Details

Senior 3D Artist

Summary

WBG SD is looking for an Advanced Environment Artist to work with the lead environment artist, creative director, engineering, design, and art teams to bring our worlds to life. Leverage your technical expertise and passion for high quality art in this exciting ground floor opportunity.

Category Art Department  Gaming  Graphic Design  Motion Graphics  Special Effects 
Location Remote Location
Time Period Full Time
Posted Date Aug 12, 2022
Start Date N/A
End Date N/A

Job Description

The Daily
  • Create 3D worlds and objects based on concept art and technical requirements
  • Coordinate the building and lighting of environments and assets within the game’s engine
  • Work with tech artists and engineers to establish, follow, and maintain pipelines and technical
  • requirements
  • Work closely with the Lead Environment Artist, Creative Director, and Art Leads to establish style
  • guides, pipelines, and processes
  • Work with Art, Production, and Design Team to ensure on-time delivery of assets
  • Collaborate with creative, design and technical leadership to support and improve the gameplay and
  • technical requirements of the game, offering art-driven solutions to design and performance challenges
  • Display strong communication/listening, interpersonal, and organizational skills
  • Provide feedback and mentorship for art team members
  • Execute on pre-defined or self-started initiatives from ideation to completion
  • Actively share knowledge within area of expertise and influence related disciplines
  • Build on a culture of inclusivity and growth through knowledge sharing and mentorship
  • Serve as an active participant in team art discussions, critiques and reviews
The Essentials
  • Minimum 12+ years of experience as an environment/3D artist in game development
  • Experience working on current-gen console or PC games (mobile dev experience a plus)
  • Expert technical skills with experience implementing assets in Unreal Engine 4/5
  • Expert knowledge of materials creation and environment lighting within UE4/5
  • Experience with Substance Designer/Substance Painter and material workflows
  • Expert 2D and 3D experience – Photoshop, Maya, 3DSMax, ZBrush, Unreal, etc
  • Skilled at balancing art quality and performance optimizations
  • Strong understanding of composition, materials, color, and lighting
  • Clear, concise and transparent communicator - both written and verbal
  • Be a self-motivated team-player with a positive attitude and strong work ethic
  • Proven time management skills with the ability to be self-sufficient and execute quickly
  • A passion for video games
  • Must have portfolio link on resume
The Nice to Haves
  • Ability to digitally sculpt/model & texture with a stylized look is a plus

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A