Summary
Monolith Productions is seeking talented game artists to join us and be a part in crafting our largest and most stunning game to date. This is a role that will enjoy crafting breathtaking landscapes and eye-catching rock formations to create a beautiful, natural world.
Category
Art Department
Gaming
Special Effects
Location
Greater Seattle Area
Time Period
Full Time
Posted Date
Sep 14, 2022
Start Date
N/A
End Date
N/A
Job Description
The Daily
- Concept and reference analysis/breakdowns, asset planning, and collaboration
- Terrain sculpting, landmass management, rock sets and formations
- 3d asset creation from rough blockouts to final polished assets
- Assisting with placements, layouts, and natural areas of interest
- Ownership and maintenance of related geological assets
The Essentials
- Expertise in planning, constructing, and texturing 3d assets and 3d workflows
- Expertise with 3ds Max or Maya, ZBrush, Substance Painter, Gaea or World Machine
- Experience working with heightfield terrains and editor-based toolsets in an open world
- Strong organization skills with adherence to file structures, naming conventions, and other established protocols including other contributor’s related content
- Responsible for the world’s terrain visuals while communicating and collaborating with Art Direction, Graphics Engineers, World Construction Team, Tech Artists, and Leads
- A love of landscapes, natural forms, varieties of geology, and how these elements come together to create memorable and impactful scenery
The Nice to Haves
- Experience with Substance Designer
- Experience with proprietary engines
- Experience sketching and studying landscapes
- Experience with photogrammetry
Job Type
Full Time
Weekly Limit
N/A
Shift
Day