Intrepid Studios is looking for a passionate and talented Sound Designer, interested in creating brand new worlds with a brand new IP.
As a Sound Designer, you’ll be working closely with the sound designers, game producers, and designers to bring their characters, creatures, and environments to life! (*This is not a music composition role)
Responsibilities:
- Collaborate with various teams to build magical abilities, creatures, UI, VO and environmental audio that compliment and meld seamlessly with gameplay
- Record and create original content while using a combination of commercial and proprietary game tools to integrate their work into the final product
- Ensure that phenomenal concepts make the transition from the microphone to the game on the shelves
- Contribute to all aspects of sound design, implementation and post-production
Qualifications:
- Contribute to all aspects of sound design, implementation and post-production
- Experience in recording, editing, crafting/designing outstanding sound assets for video games including magical spells, creatures, foley, voice over and environmental audio
- Experience with live recording sessions, both in the studio and in the field
- Experience designing and conforming sound-to-picture
- Experience implementing game audio via Audiokinetic Wwise
- Fluent in DAW of choice (e.g. Reaper, Pro Tools, Nuendo, etc.)
- Knowledge of audio signal processing, mixing, compression, filters, reverbs etc, specifically related to game sounds and voiceover
- Good organization and communication skills
Pluses:
- Previous experience with version control software (Perforce, etc)
- Experience with multiplayer games
Required Application Materials:
- Resume
- Demo Reel
- Cover Letter which should include:
- Why you are interested in working at Intrepid
- What games you are currently playing
The base salary for this role is between $66,000 - $99,000, depending on skills and experience.