Productions.com - Texture Artist

Job Details

Texture Artist

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Texture Artist

• Intermediate Level

Summary

As we grow ILM Sydney, we are seeking a Texture Artist to join the team and be a part of this exciting opportunity.

Category Art Department  Graphic Design  Special Effects 
Location Australia
Time Period Full Time
Posted Date Oct 06, 2022
Start Date N/A
End Date N/A

Job Description

Primary Responsibilities
  • Works independently and with production team (VFX Supervisor, Texture Supervisor, Look Dev Supervisor) at an advanced level to execute the desired look of complicated CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments.
  • Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis.
  • Mentors Junior and mid level Artists.
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work.
Education / Experience
  • At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience.
  • Demo reel and portfolio illustrating understanding and experience in painting, illustration or design.
  • Required Skills / Competencies
  • Familiarity with film production; computer graphics
  • Proficient in Maya, Mari, Zbrush, Photoshop and UV unwrapping tools
  • Ability to navigate complex pipelines.
  • Attention to detail.
  • Ability to learn quickly and assimilate new information.
  • Good interpersonal and organizational skills.
Preferred Skills / Competencies
  • Modeling skills a plus.
  • Katana/Look Dev knowledge a plus.

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A