Job Details

Texture Artist San Francisco, CA
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Texture Artist San Francisco, CA

• Intermediate Level

Summary

Creates the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.

Category Art Department  Special Effects 
Location San Francisco Bay Area
Time Period Full Time
Posted Date Mar 04, 2022
Start Date N/A
End Date N/A

Job Description

WHAT YOU'LL DO
  • Works with production team (VFX Supervisor, Senior Texture Artist) to execute the desired look of CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments
  • Responsible for creating the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production
  • Participates as a team member in identifying various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
  • Works closely with Art Directors, Modelers, and Look Development TD's in achieving desired look of photoreal models
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
WHAT WE'RE LOOKING FOR
  • At least 4 years experience
  • Demo reel and portfolio illustrating knowledge and experience in painting, illustration or design.
  • Familiarity with film production; computer graphics
  • Attention to detail
  • Ability to learn quickly and assimilate new information
  • Good interpersonal skills
  • Proficient in Maya, Mari (preferred), Zbrush, Photoshop, or Substance Painter. Ability to navigate complex Computer Graphics pipelines
Nice to have:
  • Modeling skills a plus
  • Good organizational skills
  • Ability to liaise with various parts of the Computer Graphics pipeline, manage person schedules

Job Type Full Time 
Weekly Limit 40
Shift Day
Attached Files
N/A