Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Provide hands-on support to our development teams such as organizing playtests, taking notes, updating schedules, and sending out studio-wide communications to report team progress.
Assist in task and bug tracking and management through our internal tools.
Facilitate communication across our development teams and external partners.
Find opportunities to help your team focus on doing what they do best.
Help make our games better by participating in internal playtests and communicating feedback to the relevant stakeholders.
0 – 2 years of experience in game, film, or technology development
Desire to pursue a career in game production.
General understanding of project management fundamentals (e.g. scheduling, tracking, reporting).
Excellent verbal and written communication skills.
Experience with Microsoft Word, Excel, Outlook.
Experience with a variety of project management tools (JIRA, Confluence, Shotgun, Microsoft Project experience is a plus).
Took on a role as Producer / Project Manager for a creative project (e.g. school project, indie game, film, commercial, etc.).
Knowledge of specific project management methodologies such as Waterfall, Agile, etc.
Active video game player across a variety of genres, especially FPS games
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