- Crowd Technical Director

Job Details

Crowd Technical Director


Crowd Technical Director

• Intermediate Level


The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.

Category Animation  Art Department  Special Effects  Technical Director 
Location Australia
Time Period Full Time
Posted Date Jan 18, 2023
Start Date N/A
End Date N/A

Job Description

What You’ll Do
  • Create the motion of crowds
  • Animate and simulate shots or sequences
What We’re Looking For
  • Strong knowledge of Houdini Software
  • Strong crowd and layout skills including asset integration, scene setup and running simulations
  • Experience working on high end VFX or animated feature-film productions
  • Experience working with motion capture and/or clip-based animation
  • Proficiency with Linux 
  • Strong communication skills
  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output
Nice to have:
  • Working understanding of Vex and/or Python
  • Strong understating of Houdini input/output pipeline
  • Experience with cloth/hair simulation
  • Working knowledge of Maya and rigging
  • Keen eye for how crowds flock and move

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files