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Job Details

Effects Technical Director

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Effects Technical Director

• Intermediate Level

Summary

The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects.

Category Animation  Special Effects  Technical Director 
Location Australia
Time Period Full Time
Posted Date Dec 22, 2022
Start Date N/A
End Date N/A

Job Description

As we grow ILM Sydney, we are seeking an Effects Technical Director to join the team and be a part of this exciting opportunity. The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.

Primary Responsibilities
  • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Can set-up and wrangle heavy particle effects 
  • Solid lighting/rendering ability and working knowledge of Nuke.
  • Can animate moderate objects with proficiency.
  • Can pick-up new technologies quickly and easily and can debug just about anything.
  • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability. 
Education / Experience
  • 3-5+ years production experience or feature film experience with effects simulation work
  • Demo reel with breakdown required
  • Required Skills / Technical Competencies
  • Working knowledge of Houdini
  • Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
  • Detail oriented and strong self-sufficient troubleshooter.
  • Good understanding of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
Preferred Skills / Competencies
  • Linux and scripting ability in Python
  • Expert knowledge of Houdini and proficient in VEX
  • Good knowledge of Mantra, including setting up and writing shaders

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A