Job Details

Junior UE4 Lighting Artist
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Junior UE4 Lighting Artist

• Emerging Level

Summary

Render shots as required, in a timely and efficient manner

Category Animation  Art Department 
Location Greater Los Angeles Area
Time Period Full Time
Posted Date Apr 12, 2022
Start Date N/A
End Date N/A

Job Description

Requirements
Role & Responsibilities
  • Render shots as required, in a timely and efficient manner
  • Work closely with Finishing Team and UE4 Generalists to address fixes and notes to shots
  • Work effectively to meet Production deadlines
  • Communicate effectively with other departments to flag or investigate any technical or artistic issues that might arise
  • Debug and optimize lighting scenarios as required
  • Ensure renders are uploaded to ShotGrid/delivered to Editorial in the correct file format
  • Light to create mood and atmosphere based on artistic direction and story-telling requirements
Qualifications
At least one of the following:
  • Experience in Film/TV Animation or VFX industries
  • Industry experience on a AAA or independent video game
  • Degree/Diploma in Fine Arts, Film, or Animation or other relevant discipline

  • Excellent understanding of color, materials, mood, space and the properties of light
  • Experience with Maya or Blender or equivalent DCC is a plus
  • Knowledge of Virtual Production concepts and techniques is a plus
  • The ability to learn and adapt quickly
  • An open and proactive communication style
  • Strong problem-solving abilities and the ability to work on own initiative
Benefits
  • Competitive compensation package, including Extended Health Benefits
  • Paid holiday closure between Christmas and New Year
  • 7 health days per year (prorated per any partial year, and/or contract length)

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A