Avalanche is seeking a seasoned Lead Artist, 3D Character Modeler to join our passionate team. The ideal candidate will possess a strong artistic vision, a dedication to craftsmanship, and the leadership skills necessary to inspire a team of talented modelers.
Greater Salt Lake City Area
Feb 08, 2024
Avalanche is seeking a seasoned Lead Artist, 3D Character Modeler to join our passionate team. The ideal candidate will possess a strong artistic vision, a dedication to craftsmanship, and the leadership skills necessary to inspire a team of talented modelers. You will collaborate with art directors, designers, and technical artists to bring life to the characters of our expansive game worlds.
Your Role Accountabilities…
- Lead the character modeling team to deliver high-quality models that align with the artistic vision and technical requirements of the project.
- Collaborate with the Art Director to develop character concepts and ensure models meet the aesthetic and narrative objectives of the game.
- Sculpt detailed high-poly models and create efficient low-poly meshes for use in a real-time engine.
- Work closely with riggers and animators to ensure models deform correctly and are fully functional for animation needs.
- Oversee the creation of textures and shaders to achieve photo-realistic or stylized surface details as required.
- Contribute to the development of character art pipelines and modeling guidelines.
- Mentor and support team members, fostering a collaborative and productive environment.
- Keep abreast of industry trends and tools that will impact the character modeling workflow.
- Coordinate with the production team to manage deliverables, ensuring that milestones and deadlines are met.
Qualifications & Experience...
- At least 5 years of experience in character modeling within the video game industry, with at least 2 years in a leadership role.
- A strong portfolio showcasing a wide range of characters, with an emphasis on sophisticated modeling techniques.
- Expertise in 3D modeling and texturing software such as Maya, ZBrush, and Substance Painter.
- Familiarity with game engines like Unreal Engine 4/5.
- Understanding of anatomy, proportion, weight, and volume as they pertain to modeling.
- Strong leadership skills with the ability to manage and inspire a team.
- Excellent communication, problem-solving, and time management skills.