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Lighting Artist [Animation Department]

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Lighting Artist [Animation Department]

$35/hour - $95/hour
• Emerging Level

Summary

The Third Floor is currently in search of a skilled Lighting Artist to enhance our Finals Animation division. Preference will be given to candidates with experience in stylized work, 3D animation, and proficiency in Unreal Engine. Full Time. Remote Position. Must be based in British Columbia.

Category Animation  Art Director  Compositor  Special Effects 
Location Vancouver, BC, Canada
Time Period Full Time
Posted Date Mar 15, 2024
Start Date N/A
End Date N/A

Job Description

The Third Floor is currently in search of a skilled Lighting Artist to enhance our Finals Animation division. We're looking for individuals well-versed in Unreal, possessing a solid grasp of color and value fundamentals, and exhibiting a sharp creative eye for lighting design. The primary responsibility involves working in a team of lighting artists in creating impactful shots. Preference will be given to candidates with experience in stylized work, 3D animation, and proficiency in Unreal Engine. We prioritize fluid and efficient collaboration in our artistic endeavors.

Full Time. Remote Position. Must be based in British Columbia.

Responsibilities:
  • Develop and implement lighting setups for scenes, ensuring alignment with project requirements.
  • Utilize Unreal Engine for lighting tasks, contributing to the overall visual impact of animated films.
  • Maintain a high consistent standard of quality and speed.
  • Work collaboratively with other department personnel especially Environment, Character, and VFX artists.
  • Communicate effectively, justifying creative decisions and addressing challenges in a timely manner.
  • Take the initiative in proposing improvements or optimizations in the lighting pipeline.
Essential Skills:
  • Proven experience as a Lighting Artist, showcasing a portfolio with diverse 3D animated film projects.
  • Proficiency in using Unreal Engine for lighting tasks.
  • Strong understanding of lighting techniques to create realistic and visually appealing setups.
  • Knowledge of color theory.
  • Excellent understanding of techniques and technologies related to CG rendering.
  • Ability to work in a collaborative and creative environment..
  • Able to take direction and work under tight deadlines.
  • Problem-solving skills, especially in identifying and addressing lighting issues within scenes.
Desirable Skills:
  • Experience working with Stylized 3D Animation work.
  • Experience generating light-maps, pre-lighting or baked lighting.
  • Compositing in Nuke is an advantage.
  • 3D Animation software, e.g. Maya, Unreal a benefit.
  • Scripting in Python is a plus.
  • Knowledge of look development and Unreal material editing is a plus.
The pay scale is between $35 - 95 CAD / hour based on experience, skillset and other factors, plus additional Perks and Benefits. 

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A