Productions.com - Real-Time Artist (Unreal Engine)

Job Details

Real-Time Artist (Unreal Engine)

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Real-Time Artist (Unreal Engine)

• Emerging Level

Summary

*We're not actively recruiting for this position, but we're keeping it as a speculative vacancy. So if you're a Real-Time Artist with a strong talent for creating real-time 3D environments within Unreal Engine, please apply and we'll contact you once we have a relevant vacancy for you! You can work remotely as long as you're based in the UK.

Category Art Department  Augmented Reality (AR)  Special Effects  Virtual Reality (VR) 
Location Remote Location
Time Period Unknown
Posted Date Feb 09, 2024
Start Date N/A
End Date N/A

Job Description

*We're not actively recruiting for this position, but we're keeping it as a speculative vacancy. So if you're a Real-Time Artist with a strong talent for creating real-time 3D environments within Unreal Engine, please apply and we'll contact you once we have a relevant vacancy for you!

Location (Remote): You can work remotely as long as you're based in the UK

Responsibilities:
  • Utilising Unreal Engine’s full suite of World Building tools to achieve Photorealism in environment creation for Virtual Production, Film and TV.
  • Modelling optimised assets, from hard-surface and organics to Photorealistic environmental elements.
  • Shader and Texture authoring for assets.
  • Contributing to the R&D environment pipeline and maintaining a strong knowledge of the latest tools and processes.
  • Working closely with the Art Lead to ensure all assets maintain high quality and consistency across projects.
  • Contributing innovative ideas to help improve your workflow and Dimension projects and mentoring less experienced members of staff.
Requirements:
  • Knowledge and experience of working in Unreal Engine. Please demonstrate with current examples.
  • Experience with 3DSMax or Maya.
  • Experience with Photoshop & Substance Painter.
  • Experience within commercial production pipelines.
  • Strong eye for detail.
  • Able to provide multiple examples of Unreal Engine work 
Desirable:
  • Experience with Substance Designer.
  • Knowledge of photogrammetry pipelines.
  • Familiarity with virtual reality head mounted displays and motion controllers.
  • History of working within rapid prototyping environments, such as game jams.
  • Real passion for emerging technology, films and other creative mediums.

Job Type Expression of Interest 
Weekly Limit N/A
Shift Day
Attached Files
N/A