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Senior Concept Artist ILM London

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Senior Concept Artist ILM London

• Emerging Level

Summary

The Senior Concept Artist creates concept art for visual effects in feature films and television. Works as part of a team of artists executing CG and traditional artwork, helping create artwork that adheres to a specific design or “look” of a show.

Category Art Department  Compositor  Graphic Design  Special Effects 
Location London, United Kingdom
Time Period Full Time
Posted Date Jan 19, 2024
Start Date N/A
End Date N/A

Job Description

The Senior Concept Artist creates concept art for visual effects in feature films and television. Works as part of a team of artists executing CG and traditional artwork, helping create artwork that adheres to a specific design or “look” of a show.

What You’ll Do
● ­ Creation of conceptual artwork that illustrates various stories and scripts
● ­ Understand and action briefs from clients and supervisors
● ­ Able to break brief down into individual components with little supervision
● ­ Demonstrates a strong eye for colour, composition, perspective and lighting
● ­ Demonstrates a high level ability to work on pre-production development work as well as VFX concept art
● ­ Takes ownership and responsibility of a shot or brief, proactively offers options and finds solutions
for production problems
● ­ Liaise with art department leadership to ensure highest quality of work is delivered
● ­ Ensures work is done according to specifications outlined by the Director/Key Creative team of a
show
● ­ Implements any changes and incorporates feedback from Art Directors into artwork
● ­ Organising day-to-day activities and managing time to ensure deadlines are met
● ­ Actively participates in dailies and transmissions

What We’re Looking For

Education / Experience:
● ­ Bachelor’s Degree or significant experience in producing Concept Art for VFX/Feature films.
● ­ Experience or knowledge of cinematic techniques, language and shot composition
● ­ Portfolio required.

Required Skills / Competencies:
● ­ Developed “eye” and strong aesthetic
● ­ Demonstrate the ability to go from quick sketches all the way through to photoreal
● ­ Proven experience creating feature film quality environments, hard surface, and creature design, matte paintings, shot elements, storyboards
● ­ Ability to work closely with Art Department leadership and within a production environment
● ­ Ability to work under pressure while implementing changes based on input from multiple sources
● ­ Strong understanding how their work fits into the pipeline and it’s effect on upstream and downstream departments

Technical Skills:
● ­ Proficiency in design software required
● ­ Ability to work in both 2D and 3D (eg. Photoshop, Maya, Blender, Zbrush, 3D-Coat, Keyshot, Octane)
● ­ Ability to assemble research and reference material that will be influential to clients and design team

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A