The Senior Concept Artist creates concept art for visual effects in feature films and television. Works as part of a team of artists executing CG and traditional artwork, helping create artwork that adheres to a specific design or “look” of a show.
Category
Art Department
Compositor
Graphic Design
Special Effects
Location
London, United Kingdom
Time Period
Full Time
Posted Date
Jan 19, 2024
Start Date
N/A
End Date
N/A
The Senior Concept Artist creates concept art for visual effects in feature films and television. Works as part of a team of artists executing CG and traditional artwork, helping create artwork that adheres to a specific design or “look” of a show.
What You’ll Do
● Creation of conceptual artwork that illustrates various stories and scripts
● Understand and action briefs from clients and supervisors
● Able to break brief down into individual components with little supervision
● Demonstrates a strong eye for colour, composition, perspective and lighting
● Demonstrates a high level ability to work on pre-production development work as well as VFX concept art
● Takes ownership and responsibility of a shot or brief, proactively offers options and finds solutions
for production problems
● Liaise with art department leadership to ensure highest quality of work is delivered
● Ensures work is done according to specifications outlined by the Director/Key Creative team of a
show
● Implements any changes and incorporates feedback from Art Directors into artwork
● Organising day-to-day activities and managing time to ensure deadlines are met
● Actively participates in dailies and transmissions
What We’re Looking For
Education / Experience:
● Bachelor’s Degree or significant experience in producing Concept Art for VFX/Feature films.
● Experience or knowledge of cinematic techniques, language and shot composition
● Portfolio required.
Required Skills / Competencies:
● Developed “eye” and strong aesthetic
● Demonstrate the ability to go from quick sketches all the way through to photoreal
● Proven experience creating feature film quality environments, hard surface, and creature design, matte paintings, shot elements, storyboards
● Ability to work closely with Art Department leadership and within a production environment
● Ability to work under pressure while implementing changes based on input from multiple sources
● Strong understanding how their work fits into the pipeline and it’s effect on upstream and downstream departments
Technical Skills:
● Proficiency in design software required
● Ability to work in both 2D and 3D (eg. Photoshop, Maya, Blender, Zbrush, 3D-Coat, Keyshot, Octane)
● Ability to assemble research and reference material that will be influential to clients and design team