Productions.com - Senior Encounter Designer

Job Details

Senior Encounter Designer

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Senior Encounter Designer

• Intermediate Level

Summary

Come be a part of the future of Diablo IV! This position will involve working in a cross-discipline team through the design, implementation and balance of monsters, bosses, creature behavior, attacks, and powers. The ideal candidate has experience in encounter (monster) design or combat design, a strong interest in critical thinking and analysis, experience bringing content to completion, boundless creativity, an understanding of visual aesthetics, and a passion for video games.

Category Art Department  Gaming  Graphic Design  Motion Graphics 
Location Greater Los Angeles Area, Albany, New York Area
Time Period Full Time
Posted Date Mar 08, 2024
Start Date N/A
End Date N/A

Job Description

Come be a part of the future of Diablo IV! This position will involve working in a cross-discipline team through the design, implementation and balance of monsters, bosses, creature behavior, attacks, and powers. The ideal candidate has experience in encounter (monster) design or combat design, a strong interest in critical thinking and analysis, experience bringing content to completion, boundless creativity, an understanding of visual aesthetics, and a passion for video games.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this position is Albany, NY or Irvine, CA.
              
Minimum Requirements
 Experience
  • At least 5 years’ experience in the video game industry
  • Experience working with a cross discipline team
  • Extensive experience playing action-oriented RPGs
  • Experience working on a Live product
Knowledge & Skills
  • Excellent written and verbal communications skills
  • A demonstrable understanding of the role creature mechanics play in a combat model
  • Ability to sort through mountains of feedback and analytic data to identify areas to improve a live game
Key Attributes
  • A drive to work on combatants and monsters of all kinds
  • Work creatively in a fast paced technical environment
  • Adhere to priorities and pillars set by leads
  • Ability to work well with cross-discipline experts
Extra Points
Experience
  • Experience as a System, Class, or Combat designer
  • Experience designing boss encounters in any game
  • Experience as an action-oriented encounter designer
  • Design experience on a multiplayer action game
  • Have taken work through the entire development process to ship
  • Non-design development experience (artist, programmer, etc.)                
Knowledge & Skills
  • Familiar with high-level scripting languages such as Lua or Python
  • Deep knowledge of at least one well-known Game Engine
  • Experience playing games in the Diablo franchise                
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. 

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A