- Senior Virtual Production Artist

Job Details

Senior Virtual Production Artist


The Third Floor is looking for an experienced Senior Virtual Production Artist. This will be a hybrid role in on-set and remote virtual production support.

Category Animation  Art Department  Graphic Design  Motion Graphics  Special Effects  Virtual Reality (VR) 
Location Greater Atlanta Area
Time Period Full Time
Posted Date Feb 03, 2023
Start Date N/A
End Date N/A

Job Description

The on-set support responsibilities include delivering and overseeing complex technical shoots including technical previs, techvis, virtual camera and other on-set support to clients and other film units. When not on set, the Senior VP Artist will generate techvis and prepare content for virtual production shoots according to TTF technical specifications.

  • Attend and support on-set or remote studio sessions with clients, including Motion Capture and Virtual Camera shoots, including operation of Virtual Camera
  • Support the Visualization teams with exporting Art Content (Environments, Props, Animations) from Maya into Unreal Engine
  • Work in collaboration with our Asset Builders to produce Real-Time ready models
  • Lighting and Shading levels in Unreal Engine
  • Work with the art team to ensure in-engine levels are Real-time ready
  • Drive the planning and customization of production tools
  • Document, prototype, and improve the art pipeline
  • Collaborate with creating workflows and tools to accelerate production
  • Create and debug shader and materials graphs throughout production
  • Supply rigged characters and character export tools to other vendors
  • Provide the art team with guidelines for art content creation for Unreal Engine
  • Communicating with other virtual production equipment vendors
Essential Skills
  • Excellent knowledge of the Unreal Engine asset and animation pipelines
  • Experience with scene optimization in Unreal for XR and LED production
  • Experience with Virtual Camera sessions
  • Experience with Version Control (Git, Perforce, SCM)
  • Experience with or knowledge of on-set etiquette
  • Familiar with live action equipment and workflow
Desirable Skills
  • Familiarity with Unreal Python API
  • Experience with character rigging and retargeting for Unreal Engine
  • Experience with Autodesk Maya 2019 or later
  • Experience with tracking solutions, such as PFTrack or 3DEqualizer
  • Experience writing tools and UI panels (using Editor Utility Widgets) for Unreal Engine
  • Familiarity with Scanning solutions, photogrammetry, and/or LiDAR
  • Familiarity with PBR material workflows and best practices
Personal Attributes
  • Excellent communication skills
  • Ability to remain calm and confident in a fast-paced, client facing or on-set environment
  • In-depth understanding of the production workflow and ability to follow process steps
  • Proven ability to prioritize conflicting tasks to meet production needs

Job Type Full Time 
Weekly Limit N/A
Shift Day
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