Productions.com - Set Extension Artist

Job Details

Set Extension Artist

Summary

Disney’s Set Extension/Matte Painting Artists use their knowledge of today’s CG tools, combined with their strong painting skills, to seamlessly extend digital environments in a 3D World. We currently have opportunities for Set Extension Artists to join our Vancouver Studio.

Category Animation  Art Department  Graphic Design  Modeler  Special Effects 
Location Vancouver, BC, Canada
Time Period Full Time
Posted Date Dec 27, 2022
Start Date N/A
End Date N/A

Job Description

To apply for this position, you must upload a resume and a reel with a shot breakdown, featuring samples of digital matte painting (Set Extensions) and samples of shots done as a generalist. Samples of traditional painting are a plus.

Responsibilities
  • An organic approach to executing dimensional, pre-lit, view-dependent artwork seamlessly integrated with fully CG environments
  • Work with environment team and Production Designers to stylistically extend the environments digitally for the projects we are creating
  • Create backgrounds, landscapes, and environments in a 3D world using digital rendering and painting programs such as Maya, Photoshop, Nuke, Houdini, Clarisse, etc as well as GI rendering and Disney’s proprietary software, etc.
  • Extrapolate art direction: i.e. design, architectural style, lighting and graphics, which adhere to the Production Designers overall vision
  • Support the technical aspects of the work created
  • Collaborate with the Art Department, Layout, Modeling, Look Development, and Lighting teams
  • Interpret concept art and color keys into stylized yet realistic final image 
  • Design environment for a shot based on extrapolation of more generalized concept art
  • Setup entire shot extension from scratch
  • Modeling as needed, especially complex terrain generation
  • Texture and shader generation as needed
  • Lighting of self-generated 3D assets as well as existing show assets using Dlight, Maya, and Hyperion
  • Creation of fully realized high resolution HDR digital matte paintings
  • Creation of fully composited set extension in Nuke utilizing 3D projections, creative compositing and post production motion blur and DOF
  • Take art direction from various sources and collaborate with multiple departments to achieve the final shot
  • Delivery of final frames to lighting department
Requirements
  • Bachelor's degree or comparable experience
  • Professional experience required, feature animation experience preferred
  • High skill level in painting, composition, perspective, and color theory
  • Understands a 2.5D workflow with multiple projection cameras with extensive knowledge of both 2D and 3D workflows and thought processes
  • Good artistic skills with willingness to learn new workflows
  • Extensive knowledge of Mac OSX and Linux and programs such as Photoshop, Maya, Nuke, and various renderers
  • Must be able to work iteratively in a fluid and fast-paced environment, take direction easily, and be willing to participate as a member of a highly collaborative team
  • Ideal candidates would possess secondary craft skills or come from a generalist background
  • Extensive knowledge of real-world lighting and materials
  • Preferable background in tradition drawing and painting
  • Extensive understanding of shot and painting composition, with preferable knowledge of cinematography
  • Solid understanding of photography and its terminologies
  • Ability to solve complex problems in an extremely creative way

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A