Productions.com - VFX Artist

Job Details

VFX Artist

Summary

IllFonic is seeking an experienced and talented VFX Artist to join our team on our next great title for PC and consoles.

Category Art Department  Gaming  Graphic Design  Special Effects 
Location Remote Location
Time Period Full Time
Posted Date Nov 20, 2023
Start Date N/A
End Date N/A

Job Description

IllFonic is seeking an experienced and talented VFX Artist to join our team on our next great title for PC and consoles. Do you have an amazing eye for creating amazing, mind-blowing effects? Are you passionate about the process of conceptualizing, creating, and animating environment, character and combat effects? If so, you should join our creative and innovative game studio where you will help build visually compelling gameplay environments. Qualified applicants will need to send a portfolio demonstrating your previous art. We are looking for team players that are interested in growing with the company for many years to come. If this sounds like you, apply today and we will reach out with next steps.

Responsibilities
  • Creating high quality visual effects from concepts and design ideas
  • Create VFX pipelines and techniques that work with multiple platforms
  • Responsible for technical and aesthetic considerations for the VFX art style
  • Solicit feedback from designers and art director to accommodate gameplay and art features into the environment
  • Communicate with programmers, designers and tech artists as needed to bring tasks to completion
  • Work with the art director, tech artists and the lead environment artist to bring a cohesive artistic vision to life
  • Maintain a high artistic quality bar for the game
Requirements
  • Portfolio of work demonstrating strong proficiency as a VFX Artist
  • At least 1 shipped title (Ideally using Unreal Engine)
  • Understanding of PBR compliance and lighting
  • Experience with node-based shader editors for use in real time engines
  • Experience with multiplayer games and/or shooters
  • Experience with Houdini, EmberGen, Cascade, or Niagara
  • Experience with a scripting language - Blueprint, Mel, Python, or Maxscript
  • Proficient with at least one real time particle editor
  • 2+ years professional experience developing high quality game titles
  • Familiar with Vector Math, dealing with things such as physics, radians, exponential particle age, and the functionality within real time VFX
  • Proficiency with asset creation in Unreal Engine within the VFX Editor
  • Familiar with creating optimized game ready models and textures
  • Passion for playing and creating games
  • Self-driven with strong communication skills
  • Proven experience tackling challenges and problem solving with a strong sense of ownership
  • Proven experience working closely with many other disciplines as well as being a team player

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A