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Render Wrangler

France • Emerging Level

The Wrangler supports our Visual Effects productions by monitoring the Render Farm, managing and monitoring disk space, archiving/restoring material, taking care of data synchronization between sites and managing priorities based on production needs.

Special Effects Art Department

3D Artist Manager

Orlando, Florida Area • Expert Level

We are looking for a talented 3D Artist Manager to join our growing team. Our ideal candidate possesses a great eye for visual art including form, color, and composition, and demonstrates productivity and flexibility while accomplishing a wide range of tasks within our fast-paced, team-collaborative environment.

Gaming Props Special Effects Art Department Virtual Reality (Vr) Augmented Reality (Ar) Modeler

Modeling Lead - Feature Animation

Vancouver, BC, Canada • Intermediate Level

The Lead Modeler conceptualizes and creates complex CG (3D) models in accordance with the aesthetic, creative and technical quality standards of the production using modeling software dictated by the needs of the production while also providing guidance on a particular show and helping distribute tasks and work to the rigging team.

Special Effects Animation Art Department Modeler

Senior Realtime 3D Animator

London, United Kingdom • Intermediate Level

The Senior Realtime 3D Animator will play a crucial role in ensuring the highest quality of lifelike and compelling real-time 3D character animations that aligns with our clients' expectations and project requirements.

Gaming Special Effects Animation Art Department Virtual Reality (Vr) Augmented Reality (Ar)

Crowd Supervisor

Vancouver, BC, Canada • Intermediate Level

The Crowd Supervisor is responsible for the artistic and technical management of the crowd team on a show, ensuring the highest-quality crowd simulations are produced in line.

Special Effects Animation Art Department

Senior Virtual Production Developer

Greater Atlanta Area • Intermediate Level

The Third Floor is looking for an experienced Senior Virtual Production Developer. This will be a Full-Time, Hybrid Role in on-set and remote virtual production support. The on-set support responsibilities include delivering tools and workflows for complex technical shoots including technical previs, techvis, virtual camera and other on-set support to clients and other film units.

Graphic Design Special Effects Animation Art Department Virtual Reality (Vr) Motion Graphics

Animator II

Connecticut • Intermediate Level

The Animator II role at ESPN is responsible for creating template and custom animations for short turn-around and long-range projects.

Special Effects Compositor Animation Art Department After Effects

Environment Modeler

Vancouver, BC, Canada • Intermediate Level

Walt Disney Animation Studios has an exciting opportunity for Environment Modelers to join the team at our Vancouver, BC studio. As a Modeler at our studio, you will build complex 3D models including prop models and complete set environments.

Props Special Effects Animation Art Department Modeler

Associate Designer - Motion Graphics

Greater Atlanta Area • Emerging Level

This position will design and create motion design/animation for promos, packaging and other on-air/digital assets.

Graphic Design Special Effects Animation Art Department Post Production Motion Graphics Social Media After Effects

Special Effects Makeup Artist Needed!!!!

Greater Philadelphia Area • Emerging Level

Seeking special effects make up artist for short film "Rathill" written and directed by Charles A. Christman III from Back2ninety9 Productions

Special Effects Hair / Makeup

VFX Coordinator

Location Not Provided • Emerging Level

THE THIRD FLOOR, Inc. is seeking a highly experienced Previs Coordinator for project-based work.

Special Effects

Senior Artist, FX

Greater Chicago Area • Intermediate Level

Monolith Productions, a division of WB Games Inc. seeks a Senior Artist, FX to join our art team. The Senior FX Artist is responsible for creating realistic visual effects of the highest quality. This person will work closely with the Lead FX Artist along with the Directors of Art to ensure that the aesthetic quality is kept at the highest bar across all content creation. The Senior FX Artist will be well versed in industry game engines, industry standard art tools, and will be responsible for coordinating with a team of artists in the completion of high quality effects content. This is an individual contributor position that designs and creates FX work for assigned aspects of products with a focus on technical trouble-shooting and problem solving.

Special Effects

ILMxLAB Technical Artist

San Francisco Bay Area • Intermediate Level

DESCRIPTION We are looking for a tech artist who is passionate about bringing the latest technical trends in real-time development to their craft, and who reflects the innovative spirit and immersive storytelling that defines ILMxLAB. The Look Dev Technical Artist is a unique talent whose creative and technical expertise ideally includes high-end CG production in addition to game engines. Someone who is equally comfortable working with other artists as they are with engineers. We are looking for that special someone who strives to maximize the visual and technical quality of look and shader development.

Special Effects Art Department

Nuke Compositor ATL

Greater Atlanta Area • Intermediate Level

Our Nuke Compositing team works collaboratively with our Producers on a variety of traditional and complex visual effects work: set extension, keying, cg integration, rig removal, matte painting, screen replacement, paint outs, tracking, and roto. We're accepting applications for Nuke Compositors of intermediate and advanced skill levels.

Special Effects Post Production